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本帖最后由 zhnghaijin 于 2012-08-22 14:38 編輯
最近有個(gè)游戲上線,按照服務(wù)器ip分服,其中有一臺(tái)游戲區(qū)服連接很卡,telnet對(duì)應(yīng)游戲端口不會(huì)卡,終端登陸也不卡,重啟flash服務(wù)后會(huì)正常。
不知道怎么分析,麻煩各位幫忙看看
TCP連接情況:
TIME_WAIT 1200
CLOSE_WAIT 1
FIN_WAIT1 58
FIN_WAIT2 13
ESTABLISHED 11272
SYN_RECV 24
CLOSING 3
LAST_ACK 138
LISTEN 60
系統(tǒng)參數(shù)情況:
# ulimit -a
core file size (blocks, -c) 0
data seg size (kbytes, -d) unlimited
scheduling priority (-e) 0
file size (blocks, -f) unlimited
pending signals (-i) 137216
max locked memory (kbytes, -l) 32
max memory size (kbytes, -m) unlimited
open files (-n) 51200
pipe size (512 bytes, -p) 8
POSIX message queues (bytes, -q) 819200
real-time priority (-r) 0
stack size (kbytes, -s) 10240
cpu time (seconds, -t) unlimited
max user processes (-u) unlimited
virtual memory (kbytes, -v) unlimited
file locks (-x) unlimited
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